> online showcase > programming > desktop software projects

This page showcases my programming work for the desktop environment, and lists the computer languages I have used. The programs presented here include a set of futures trading tools, Microsoft Press Games for Windows, a series of C programmer's toolsets, and a custom software system for the D. L. Glaze insurance corporation. Also included are a variety of smaller programs, some of which I developed for book projects.

Computer Languages

The following are the languages I have used in my programming work:

Futures Trading Tools (2009)

I used the Java language to create a set of tools for developing, optimizing, and running automated trading systems for the futures markets. Among the unique features of these tools is an algorithm that tests the historical performance of a trading system by automatically rolling over from contract to contract, using the actual market data for each contract as in real trading, rather than an artificially generated continuous contract. Also, the trading system parameters are optimized separately (and stored in a database) for each market (e.g. S&P EMini, Eurodollar, and Wheat). And finally, the trading signals generated at the end of a trading day are ranked according to their expected returns, so that the trader can choose to take only the most promising trades.

The trading-system optimization system uses an originally developed zone method, together with an asymptotic fitness function that employs a set of unique performance-measuring algorithms.

Click here to see the program window of the visual trading simulator included with these tools.

Microsoft Press Games for Windows (1992)

VB Games Microsoft Press Games for Windows is a set of 11 computer games developed in Visual Basic, which I wrote for Microsoft Press in 1992.

The games are derived from my book Visual Basic—Game Programming for Windows. They are not complex video action games, but rather are relatively simple puzzles, strategic board challenges, and animated games that demonstrate many of the graphics and animation capabilities of Visual Basic.

To play the games on a Windows system, you can download the file VBGames.zip. Then extract the entire contents of the zip file (including VBRUN100.DLL) into a single directory.


To run a game, just double-click the .EXE file and use the Help menu! (Remember when programs were so simple that you didn't need to install them?)

Download VBGames.zip

Peg Solitaire

Note: The games run fine on versions of Windows through XP. They will also run on other operating systems if you use Windows emulation software such as WINE. Unfortunately, Vista refuses to run them because they are 16-bit applications. I understand that Windows 7 has some sort of Windows XP emulation environment. If you try to run them on Windows 7, please let me know what happens. Thanks!

FYI: I have enhanced and translated four of these games into an app for the iPhone and iPod touch, which is known as GameQuartet.

TIP: To learn about many interesting, little-known games, be sure to visit www.CardsAndDominoes.com.

Programmer's Toolsets

From 1987 through 1989 I developed and marketed three C programmer's toolsets.

1. Systems Tools for Turbo C (1987)

A library of functions for developing Turbo C programs and memory-resident utilities for MS-DOS. These functions extend the C runtime library by making use the underlying MS-DOS and BIOS APIs and other low-level resources. The library consists of the following modules:

The toolkit also includes an interactive text-mode screen designer.

2. Software Tools for C (1989)

A library of routines, similar to Systems Tools for Turbo C, but for use with Microsoft C, Turbo C, or Turbo C++. These functions are written in C and assembler, and consist of the following components:

The toolkit also includes an interactive text-mode screen designer.

3. OS/Tools (1989)

A toolkit for the OS/2 programmer, consisting of a set of more than 70 functions, short example programs that use these functions, and a collection of OS/2 utilities. All C and assembly language source code is included. The functions serve to extend the C runtime library and the OS/2 application program interface, and are grouped into the following modules:

The OS/2 utilities demonstrate the use of the functions, exploit unique features of OS/2, and provide useful services for the programmer. They include a keyboard macro program, an interactive text-mode screen designer, and a text-mode screen capture utility.

Insurance Adjuster System

From 1986 through 1998 I developed and maintained a custom software system for the D. L. Glaze Company, an insurance corporation with twelve branches in California. The Novell network system tracks clients and adjusters and generates invoices and reports. It was written in C with assembly language subroutines, employing an ISAM library (CTree).

Small Demonstration Programs

Programs Developed for Book Projects

The following are two examples of programs that were written specifically for book projects:

Valid HTML 4.01 Transitional